Türkçe · Data Deletion · Support
Last updated: 13 August 2026
This page is an English translation of the Turkish original. If the two versions conflict, the Turkish version prevails.
com.colorama.app)Ahmet Sarıcafetihcagioyun@gmail.comhttps://ahmetsarica.github.io/colorama-gizlilik/Colorama is a colour memory game. The whole game — categories, the daily challenge and duels against bots — can be played offline. If you never sign in, nothing is sent to any server.
Once you sign in (the anonymous or game-account sign-in needed for live duels), two things are sent:
There is no ad network, no analytics, no crash reporter and no tracking library. The app does not access location, contacts, photos, microphone or camera, and it does not use an advertising ID (GAID/IDFA); it does not request permissions for any of these.
The following is kept in your phone's app storage (AsyncStorage). Uninstalling the app deletes all of it. The backed up column shows whether a copy of that record also lives in the cloud backup once you have signed in (see 4.2).
| What | Where | Why | Backed up |
|---|---|---|---|
| Category stats, duel record, daily stats, top 5 guesses | colorama.kayit.v1 | Your progress on the profile screen | yes |
| Today's daily guesses (colour code + time) and streak | colorama.gunluk.v2 | Resuming an unfinished daily challenge | yes |
| Nickname and country | colorama.profil.v1 | The identity your opponent sees in a live duel | yes |
| Sound, vibration, high contrast | colorama.ayarlar.v1 | Your preferences | no |
| Interface language | colorama.dil.v1 | Your preference | no |
| Session id (uid) and display-name cache | colorama.kimlik.v1 | Not having to sign in for every live match | no |
| Session ids of players you blocked | colorama.engellenenler.v1 | Not being matched again with a player you reported | no |
| Firebase session token | Firebase Authentication SDK's own record | Keeping the session across restarts | no |
About the nickname: you type it yourself. If you enter your real name, your email address or anything else that identifies you, that information will be visible to your opponent in a live duel and written to the match room on the server. A nickname is optional; leave it empty and your opponent sees a neutral label.
Only once you have signed in. The server is Google's Firebase Realtime Database, and the data region is set to europe-west1 (Belgium).
A session is opened before a live duel. There are two paths:
After you sign in, a copy of your progress is kept under your own identity (oyuncular/<uid>). It contains:
The record is updated with a few seconds' delay as you play, and also when the app goes to the background. Server rules open this branch only to its owner: no other player can read or write it.
Its limit, plainly: with anonymous sign-in the identity is tied to this installation only. Uninstall the app and that identity is gone, together with access to the backup. For the backup to genuinely survive a change of device you need to sign in with a Play Games / Game Center account.
While looking for an opponent, a temporary record is written to the queue: your session id, the code of the room you created, and a timestamp. The record is deleted when a match is found or the search ends; if your connection drops, the server deletes it automatically.
During a match the room holds:
#RRGGBB) and your time (ms).The correct colour of an object is never sent to the server; scores are computed separately on each device. Only the two players in a room can read it.
At the end of a match you can report your opponent's name. Doing so writes a single record to the server: the session id of the reported player, the name shown at that moment, and a timestamp. The record does not say who reported it — we do not need that and we do not store it. No player can read these records; they are used only to understand how a name got past the filter, and to fix the filter.
Reporting also blocks that player, and the block list is kept only on your device (see 3). The "Delete my data" flow deletes that list as well; the report record on the server remains, because it does not identify you.
While providing the service, Firebase processes connection metadata (IP address, connection time) and authentication records (creation and last sign-in time of the identity). This processing is carried out by Google LLC under its own privacy policy and data processing terms:
The app does not use Google Analytics for Firebase, Crashlytics or any similar measurement service; the Firebase project deliberately has no Analytics measurement id configured.
No data is sold, shared for advertising, or used for marketing.
| Record | Duration |
|---|---|
| Everything stored on the device | Until you delete it or uninstall the app |
| Queue record | Until the search or match ends; at most a few minutes |
| Cloud backup | Until you delete it |
| Match room | Until manually deleted; automatic cleanup is planned |
| Firebase identity | Until you delete it |
Under GDPR Art. 15–22 and KVKK Art. 11 you have the right to access your data, to have it corrected or erased, to restrict processing, to object to processing, and to data portability. To exercise these rights, write to fetihcagioyun@gmail.com. We respond within 30 days.
Settings → Data → Delete my data (the same button is also on the Settings → About → Privacy screen). When you confirm:
oyuncular/<uid>) on the server is deleted,Deliberately kept: sound, vibration, high contrast and language. These describe how the interface behaves rather than who you are, never leave the device, and are not tied to any identity.
What cannot be deleted from inside the app — stated plainly:
fetihcagioyun@gmail.com.After your identity is deleted the app keeps working; a new identity is created if you enter a live duel again.
If you have uninstalled the app or the in-app path does not work for you, use the form at https://ahmetsarica.github.io/colorama-gizlilik/veri-silme.html or write to fetihcagioyun@gmail.com. To process the request we need your session id (uid); you can find it at Settings → Player → Account.
Colorama is not directed at children under 13 and does not knowingly collect personal data from children under 13. If we learn that such data has been collected, we delete it and give notice. The app is not part of the Google Play "Families" programme.
Data is held on Google's infrastructure inside the European Union (europe-west1). Some metadata may be transferred outside the EU as part of Google's operation; Google relies on standard contractual clauses for such transfers (see Google's data processing terms).
If this policy changes, the date at the top is updated. For a significant change (for example collecting a new type of data) a notice is also shown in the app.
fetihcagioyun@gmail.com